Number Wizard

Number Wizard

The second game I built, this game expanded on my user interactivity knowledge, along with practicing logic and scripts within the Unity environment. I learnt about passing state between scenes, taking in user input and working with that, and using C# scripts to build up the logic in the game.

The Tartaurus Trap

The Tartaurus Trap

This was the first game I made using Unity. It's a simple text adventure that works on navigation by moving to different scenes based on the user input. I also learnt a lot about UI layout, the object heirarchy and putting it all together to make a cohesive visual for the player.